Let me start off by saying thank you to those that have created this kicka#$ simulator, yet at the same time I should be mad for the amount of time I sit in front of the GD computer. [img]smile.gif[/img]
I am wondering about the AI cars when you run an actual race. I typically will race the competition at 105% (that is the max, right?. Most tracks (Sebring, Elkhart), they are fairly comparable on the straights, but way slow in all the corners. They are at least 10 seconds off the pace for Elkhart. At Brands Hatch, they are slow everywhere. Is there anyway to make those cars more representable?
Another question for those of you who have driven these vehicles, how close is the simulator? My impressions (based off data, never driven a real car) is that the simulator probably has too much drag up high, brakes are more powerful, slow speed corners seem a bit quicker than I'd expect, but the high speed stuff seems fairly reasonable. Any comments?
Don't mean to be critical, just trying to get some opinions. The work that Team Players and Lucky and everyone has done to create this is unbelievable! Thanks guys!