It's perhaps slightly OT but does reference the FF2000 mod and does mention you guys and what you are doing to help us develop this mod.
I was a racer long before I sat in front of the computer screen anf got involved in driving sims.
Driver Training and Coaching was/is my passion and I returned to this and to competition driving last year. I do see a value in Driving Simulation for real world drivers, not just for novice training but for skills development also.
I know some may share my views here, maybe we are not there yet but there is still some value IMO.
I posted a response to a thread in the Official GTR2002 (a mod for the F1-2002 game from EA Sports) forum which touched on the area of "How close to reality is the handling/physics in GTR2002".
It was originally asking for posts from GTR drivers who had also raced in real life - I had, so posted. A couple of guys asked how real GTR physics felt plus I've been asked that same type of question by many of my GPL and sim racing buddies - so it was an ideal way to answer all those queries.
I've not driven GTR much but had come to some conclusion and over the next 3 weeks built up what became quite a large post. The points it makes are also relevant to GPL & Nascar Heat mods and they are mentioned in places. It has since been followed up by many questions and responses and has turned out to be quite an in-depth discussion of this topic which has also broadened out into a couple of other forums, West Racing and BHMS.
It was suggested to me that I might spread the word around a bit to those who might not read those forums and who might be "particularly" interested in this subject.
I will say that, if you have just a passing interest, or you don't have an hour or so to kill then it may not be for you as it's quite lengthy - but, If you have an interest there is lots of good info there (from all contributors) I thought "what the hell" even though I may have consigned myself to another few days worth of response posting.
The initial post is HERE (GTR2002 Official Forum at simbin.com). I pitch in on page 3 initially but my big post is on page 4.
It was picked up by someone and mentioned it HERE (General forum at West Racing) and there followed much comment.
I was also asked if I'd mind BHMS publishing it, I didn't and so it is also HERE with a few typo corrections and some reader responses.
Maxx.
PS. In the posts (somewhere) I do rate the FF2000 mod as one of the best there is for Heat - I'm specifically talking of the soon to be released final version with it's more realisic engine performance but handling wise, what you guys are using (the open-beta) is what I am referring to.